![]() You can abolish slavery as the US in 2 years. On the other hand, it has never been easier to abolish slavery, serfdom, or to establish women's rights. Laws and government are, on the one hand, more interesting. Your allies will not anything about it, and your enemies do not care. In this game, you can blob the world after a decades. In reality, in that time, a ship travel across from NY to SF (without Panama Canal) took 200 days. Within a few weeks to the other side of the world? No problem. well, UK still has 100+ ships but this times the morale is 5 %? It will become a meme soon, I guess. And, if you manage to win all naval engagements. UK can switch its ship tech within a few weeks. You weaken their morale? You've built the newest navy in the world, to compete with UK? No problem. Naval warfare is likely the upmost horrible I've ever seen. ![]() All that matters is best equipment and the biggest army. It is likely the worst wargame of all time. This is what you do most: Watching your building queue, and then check your building type config every 3 min. The economy system behind the gameplay is cool but the actual player experience is repetitive, boring, and micro hell. Here's the problem (after 60 h), as many pointed out on Steam: Shallow economic gameplay. There is a high chance that this marks the end of PDX. After all, 700 employees, not counting the freelancers. The economy system behind the gameplay is cool but the actual player experience is repetitive, boring, It is a 4/10 because it is not what a AAA company like PDX should be okay with. Here's the problem (after 60 h), as many pointed out on Steam: It has been more than 10 years since Victoria 2 launched, so anticipation and expectations are both sure to be very high.It is a 4/10 because it is not what a AAA company like PDX should be okay with. Victoria 3 certainly looks like it will take up a whole bunch of your time if you really sink your teeth into its systems. Underestimate them, however, and they could bring other allies into the fold that outnumber your forces and put you in a dangerous position. The game does allow you to battle it out with other countries as you try to expand or retain territory, but it emphasizes and encourages diplomatic options known as "Diplomatic Plays." These see you engaging with another country in order to do everything from annex and area to form an alliance, and depending on your own power and your standing with neighboring countries, the other party may simply agree to your demands. One element that does not play a very large role in Victoria 3? War. Universal suffrage is pretty much always considered a good thing, but are you willing to implement it in the game? Your edicts and lawmaking power will be severely limited, though you'll probably feel like a just leader. ![]() Your own power can be affected by these systems, as well. Markets and internal conflict play a huge role in Victoria 3 Other interest groups care about even higher-level decisions, such as retaining a monarchy or moving to a more representative system. They can come into conflict with worker groups based on decisions you make, such as whether to have public options for things like healthcare and require pension plans. The Capitalist pop in Prussia, for example, was shown during a media pre-briefing demonstration. This can determine their influence and how important it is to please them when making decisions. Victoria 3 fashions itself as a "society simulator" and its famous "pops" system returns, giving different populations of people their own characteristics, interests, and numbers within your nation. In traditional Victoria fashion, the focus of the game is on internal bureaucracy and management, with about 50 different trade goods, a whole bunch of different factions and interest groups vying for influence, a customizable law system, and three technology trees that can shape your society in a myriad of ways. Set between 18, Victoria 3 sees the world undergoing a massive transformation, with the Industrial Revolution creating a world at the end of that timeline that barely resembles the one at the beginning. ![]() The long-awaited grand strategy game was a surprise announcement for the end of the show, and it will cover a 100-year period and allow for you to play as almost any of the world's countries at that stage in history. Confirming speculation dating back several months-and hopes and dreams dating back far longer-Paradox Interactive officially announced Victoria 3 during PDXCON Remixed on May 21.
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